📄
Whitepaper
English
English
  • Disclaimer
  • Introduction
  • What is Modern Innovation Network?
  • Vision and Mission
  • Problem Analysis
  • Value Proposition
    • Rising with Innovative Projects
    • Supporting Success
    • Reward and Incentivize
    • Enhancing Diversity
    • Encouraging Active Participation
  • GameFi Industry
  • What is B-CHAMP?
    • Game Mode
    • B-CHAMP Game Economy
    • Tournament Model
    • NANO Pass (Ticket) System
    • Rank System
    • Challange Contract System
    • Team System
    • General Rules for Free Users
    • Situations Leading to Penalties
  • $MINX Token Technology
  • Token Usage and Benefits
    • Connection and Collaboration with Web3 Companies
    • Reward System for Developers and Content Creators
    • Tournament Prizes and Sponsorships
    • Support for dApp Projects and Web2/Web3 Hubs
    • Support for Incubators and Accelerator Programs
    • Contribution to Development Tools and AI Training Processes
    • Supporting Digital Academies for Educational Purposes
    • Use of Grant Programs as Reward Mechanisms
    • Collaboration with Organizations and Web3 Companies
  • Distribution and Token Economy
  • Tokenomics
  • SWOT Analysis
  • Marketing Plan
    • Marketing Departments
  • Future Plans and Roadmap
  • Risks and Security
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  1. What is B-CHAMP?

Tournament Model

PreviousB-CHAMP Game EconomyNextNANO Pass (Ticket) System

Last updated 5 months ago

B-CHAMP autonomously hosts multiple tournament models, resetting and restarting them according to WarTime intervals. Each tournament has its own Rank system. Although it may seem complex at first glance, the system is quite simple and secure.

There are three different types of ticket sales. We call these NANO Passes. The features that distinguish NANO Passes from one another are the tournaments they represent and activate:

  • Daily Tournament

  • Weekly Tournament

  • Monthly Tournament

Players who wish to participate in one of the above tournaments must possess the associated NANO Pass. If a player activates their Pass, they automatically enter the tournament. Scores obtained during the tournament are recorded in the related Rank system, and upon completion of the duration, prizes are distributed.

What is WarTime?

The game servers open at 18:00. Although the mission and active contract systems are operational for 2 hours, the Rank system remains inactive. WarTime refers to the time frame from 20:00 to 24:00 according to each server's UTC. To gain ranks, players need to earn XP during WarTime.

Scores obtained between 18:00 and 20:00 are not recorded. Players with Passes take their places in the Rank list along with all users on the servers at 20:00. After 20:00, Free Users are not removed from the lists but are displayed as GHOSTs because they cannot receive a share from the tournament's large prize pool. However, there are various and satisfying rewards available for them as well.

The process is entirely autonomous, so users do not need to take any additional action. We want users to focus solely on playing the game.

For instance, in a scenario where a user holds both a daily and a weekly ticket, if the player earns 1000 XP from a game, they gain +1000 XP in both the daily and weekly rank tables.

For detailed information, please review the

NANO Pass
System.