📄
Whitepaper
English
English
  • Disclaimer
  • Introduction
  • What is Modern Innovation Network?
  • Vision and Mission
  • Problem Analysis
  • Value Proposition
    • Rising with Innovative Projects
    • Supporting Success
    • Reward and Incentivize
    • Enhancing Diversity
    • Encouraging Active Participation
  • GameFi Industry
  • What is B-CHAMP?
    • Game Mode
    • B-CHAMP Game Economy
    • Tournament Model
    • NANO Pass (Ticket) System
    • Rank System
    • Challange Contract System
    • Team System
    • General Rules for Free Users
    • Situations Leading to Penalties
  • $MINX Token Technology
  • Token Usage and Benefits
    • Connection and Collaboration with Web3 Companies
    • Reward System for Developers and Content Creators
    • Tournament Prizes and Sponsorships
    • Support for dApp Projects and Web2/Web3 Hubs
    • Support for Incubators and Accelerator Programs
    • Contribution to Development Tools and AI Training Processes
    • Supporting Digital Academies for Educational Purposes
    • Use of Grant Programs as Reward Mechanisms
    • Collaboration with Organizations and Web3 Companies
  • Distribution and Token Economy
  • Tokenomics
  • SWOT Analysis
  • Marketing Plan
    • Marketing Departments
  • Future Plans and Roadmap
  • Risks and Security
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  • What is the Basic Game Concept?
  • What is the Game Flow?
  • SWOT Analysis of B-CHAMP Game

What is B-CHAMP?

PreviousGameFi IndustryNextGame Mode

Last updated 5 months ago

B-CHAMP is a competitive FPS game, a part of the Modern Innovation Network's GameFi 2.0 project.

In addition to classic reward mechanisms, B-CHAMP features a system that transfers rewards from sponsors to players, allowing them to earn rewards while having fun. Furthermore, B-CHAMP incorporates innovative mechanisms that combine its reward system with a scalable algorithmic reward pool, which adapts based on the number of players and their expenditures.

B-CHAMP, as the first project of the Modern Innovation Network, provides an ecosystem for Web3 gaming projects, offering various benefits to players and blockchain users. The core philosophy of the project is to decentralize the gaming world, thus providing more control and freedom to players and crypto users.

Disclaimer: We emphasize that the information contained in this white paper should not be considered as financial advice.

B-CHAMP is a game that employs unfinished, high-risk, and highly experimental technologies.

The development priorities, roadmap, and features of the game may undergo significant changes based on ongoing research, user interest, community feedback, and many other factors.

What is the Basic Game Concept?

Game Name: B-CHAMP

Game Concept: B-CHAMP is a team-based first-person shooter (FPS) game. Players compete on a map set within a vast coliseum, battling in its mysterious corridors and rooms. This map carries traces of ancient gladiator battlefields while being modernized with a dystopian atmosphere. Furthermore, the continuous change in themes is intended to enhance players' enjoyment of the game. Players compete in various game modes in teams of four in 32-player matches, striving for victory. B-CHAMP offers a unique combat experience that requires both tactical thinking and quick reflexes.

Game Type and Subtypes: B-CHAMP is a first-person shooter (FPS) game shaped by the "Resurrection" gameplay logic. Players fight in teams, and when they die, a 9-second respawn mechanic is triggered, allowing them to return to life within a certain period without being permanently eliminated from the battlefield. However, each death comes with a cost. Therefore, establishing strategic balance in B-CHAMP requires not only being a good FPS player but also strategic skills. These "Resurrection" mechanics add depth to the game and highlight tactical thinking abilities.

Target Audience: B-CHAMP targets players interested in competitive FPS games and those interested in GameFi as a revenue model. It appeals to team-based game enthusiasts and blockchain users interested in GameFi projects. The game attracts players with intense combat, complex mechanics, and strategic tactics. It also appeals to players who want to improve their tactical thinking and teamwork skills. B-CHAMP aims to add a new dimension to the gaming experience with its fast-paced and unique combat environment.

Game Platforms: The game is designed to be playable on PC platforms.

What is the Game Flow?

  • At the beginning of the game, 8 teams of 4 players each are automatically organized.

  • 32 players spawn on the map armed only with pistols.

  • Players develop by collecting equipment (loot) found on the map.

  • Players earn various XP for each kill.

  • Players who die within the game can respawn after a certain period at a spawn point of their choice and continue playing.

  • The team's progress is facilitated by quickly reaching 200 kills.

  • The game includes mini-missions that provide extra XP upon completion.

  • The game ends after 20 minutes or when the first team reaches 200 kills, whichever comes first.

  • All XP points earned during the game are recorded as individual scores on the relevant RANK list.

Reward pools are supported by pass revenues, sponsorship revenues, and marketplace revenues, creating a deflationary structure. The distribution of the reward pools is proportionate to the gains, not fixed by a static algorithm.

In addition, B-CHAMP offers a rich, immersive world supported by RTX technology, providing endless replayability and gameplay customization according to players' strengths and preferences. The integration of an in-game market allows players to personalize their experiences and access special offers and items.

B-CHAMP possesses a notably sustainable in-game economy that skillfully balances inflationary and deflationary mechanisms. Its reward system, implemented through contracts, does not deplete the treasury but functions as a self-sustaining mechanism for end-game rewards.

The game also features an integrated marketplace where players can purchase in-game items such as runes, skills, and add-ons, as well as mission contracts and limited-time offers. Available in this marketplace are:

  • Tournament Tickets

  • Legendary and Limited Edition Items

  • NFT series

  • Promotional products

Revenues from the marketplace are transferred to the reward pools at predetermined rates.

B-CHAMP Game features:

  • A tournament-based reward system.

  • Reward pools are distributed according to success rankings.

  • Market revenues nourish the Reward Pool.

  • B-CHAMP Major Tournament rewards are provided by the Reward Pool.

Competitions:

  • 16 vs. 16

  • 5 vs. 5 special tournaments

  • 1 vs. 1 quick matches

Tournament Model:

  • Algorithmic Tournament

The Modern Innovation Network plans to build bridges between blockchain technology and the gaming industry through the B-CHAMP project, initiating the first phase of producing innovative projects. Fundamentally, B-CHAMP has a tournament reward system that rewards skills. It aims to transition traditional FPS players to Web3. B-CHAMP features a tournament system that distributes player-generated rewards to skilled users. This is achieved through daily, weekly, and monthly prize tournaments. Additionally, there is a season system that rewards users who participate for free.

B-CHAMP adds a significant portion of the revenue it receives from sponsors to the tournament system through sponsorship tournaments and in-game marketing tools, creating a system that protects and rewards users.

With an outstanding marketing strategy and tournament logic, B-CHAMP reduces the use of the Reward Pool and shifts to a deflationary structure.

Therefore, B-CHAMP truly brings the essence of GameFi 2.0 to Web3.

SWOT Analysis of B-CHAMP Game

  • AAA-class graphics supported by RTX.

  • Fast-paced, team-based gameplay.

  • Unique reward mechanism.

  • Wide variety of weapons, runes, and abilities to choose from.

  • GameFi 2.0 system rewards players based on performance rather than spending.

  • Sustainable in-game economy balancing inflation and deflation.

  • RANK system incentivizing players to hold tokens and "Season Rewards" .

  • Integrated marketplace for in-game purchases and special offers.

  • Opportunity to earn rewards through MINX token.

  • Dependence on RTX technology for the best gaming experience.

  • Not required to play the game, but acquiring a significant portion of rewards may require some capital.

  • High replayability and long-term engagement potential.

  • Growing market for online gaming.

  • Potential for partnerships and collaborations with other companies and platforms.

  • Potential for expansion into esports and competitive gaming.

  • Competition from other first-person shooter games.

  • Possibility of technical challenges or issues.

  • Dependency of MINX token's value on the cryptocurrency market.