📄
Whitepaper
English
English
  • Disclaimer
  • Introduction
  • What is Modern Innovation Network?
  • Vision and Mission
  • Problem Analysis
  • Value Proposition
    • Rising with Innovative Projects
    • Supporting Success
    • Reward and Incentivize
    • Enhancing Diversity
    • Encouraging Active Participation
  • GameFi Industry
  • What is B-CHAMP?
    • Game Mode
    • B-CHAMP Game Economy
    • Tournament Model
    • NANO Pass (Ticket) System
    • Rank System
    • Challange Contract System
    • Team System
    • General Rules for Free Users
    • Situations Leading to Penalties
  • $MINX Token Technology
  • Token Usage and Benefits
    • Connection and Collaboration with Web3 Companies
    • Reward System for Developers and Content Creators
    • Tournament Prizes and Sponsorships
    • Support for dApp Projects and Web2/Web3 Hubs
    • Support for Incubators and Accelerator Programs
    • Contribution to Development Tools and AI Training Processes
    • Supporting Digital Academies for Educational Purposes
    • Use of Grant Programs as Reward Mechanisms
    • Collaboration with Organizations and Web3 Companies
  • Distribution and Token Economy
  • Tokenomics
  • SWOT Analysis
  • Marketing Plan
    • Marketing Departments
  • Future Plans and Roadmap
  • Risks and Security
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  1. What is B-CHAMP?

Challange Contract System

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Last updated 10 months ago

Challenge Contracts are contracts that organize challenges exclusively among individuals who activate contracts, independent of the game result ranking.

Revenue Distribution:

  • 80% of the revenue generated from sold Challenge Contracts is awarded to the winning player.

  • 20% of the revenue goes to Session Treasure.

Effects of Challenge Contracts:

  • Using a Challenge Contract awards XP, which is specifically added to the Contract Rank.

  • XP gained from Challenge Contracts does not affect Global Rank or Game Result Rankings.

There are 4 different Challenge Contracts available to initiate challenges within the game:

Players who activate the Hunt Contract organize challenges among themselves to climb higher in the rankings within the game.

Players who activate the Wild Contract become visible to each other on the map and initiate challenges among themselves to climb higher in the rankings.

Players who activate the Ghost Contract become visible to all players on the map and initiate challenges among themselves to climb higher in the rankings.

Players who activate the Winner Contract organize challenges among themselves with the goal of achieving 1st place in the rankings.

Usage of Contracts: Before the game starts, a contract purchased from the marketplace is added to the Challenger Mode slot on the Deploy screen (main menu screen). Once the game starts, the added contract matches with contracts of the same type added by other players, and the challenge begins.

Purchase Area: Marketplace / All contracts are purchased from the Marketplace.


Contract Reward / Profit: CC x 0.8 x (Users)


In all contracts, parties evaluate themselves in the ranking created among themselves..

Example Scenario: In a match with 32 players, 3 players who activate their Wild Contract strive to earn XP to be at the top of the ranking list. At the end of the game, the player who ranks highest in the leaderboard receives payment to their registered wallet on the Dashboard.

We can table the end-of-game rankings as follows:

End Game Rank
User ID
XP

1

Normal User

23442XP

2

Normal User

22344XP

3

A. Wild Contract User

18530XP

4

Normal User

16532XP

5

Normal User

14960XP

6

Normal User

12494XP

7

B. Wild Contract User

10033XP

8

C. Wild Contract User

9093XP

...

...

...

32

Normal User

4304XP

According to the table above, the player who wins the Challenge Contract reward is in 3rd place. According to the table above:

CC Market Value
Profit Rate
Active CC Users
Profit

3 MINX

0.8

3

7.2 MINX

The column "CC Market Value" represents the value of the contract. The "Profit Rate" column shows the profit rate obtained when the contract is completed. The "Active Challenge Contract Users" column indicates the number of users currently striving to complete the contract.

The "Profit" column shows the calculated earnings, and the formula is as follows:

CC Market Value x Profit Rate x Active CC Users = Profit

CC Usage Rules:

  • CCs that do not match in-game are refunded.

  • CCs are specific to their season and cannot be transferred to other seasons.

  • Purchased and unused CCs cannot be refunded and become unusable at the end of the season.

  • CC prices remain unchanged throughout the season and are sold at the same price throughout.

  • CCs can be transferred and sold on marketplaces.